Bag O
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These exciting and mysterious puzzles have been unearthed and are now available for you to solve. Each individual puzzle features a bag filled with bones of different shapes and sizes that need to be pieced together to form a full skeleton. The six unique puzzles in our first series will surely test your problem-solving skills and keep you entertained for hours. Are you ready to take on the Bag-O-Bones challenge
These puzzles provide a formidable challenge for puzzle enthusiasts of all ages. Without any color clues, they will truly test your problem-solving abilities. The puzzles are solid-colored on both sides, with one side resembling pale bones and the other covered in a single color. (This design allows you to easily reorganize the pieces if you ever inadvertently mix up two of the puzzles.) You have the option to solve the puzzles on either side, providing an additional way to approach each challenge.
We are proud of our prompt, efficient service. Shipments are sent via UPS or Fedex Ground service unless otherwise specified. Please note that NEITHER UPS or FedEx will deliver to a post office box and will not count SATURDAY AND SUNDAY in delivery estimates. All shipments must have a physical address. Orders ship within 24 hours of being placed (check production time listed on item), Monday thru Friday. Orders placed Saturday & Sunday will be processed and shipped the following Monday. If you provide an email address, as soon as your order has shipped, we will notify you via email with order tracking information; you will be able to track your orders arrival. All shipments are insured with UPS.
We learn best from videos, and we're thinking you probably do, too. That's why we're making live videos with expert hosts from all over the industry, so you can learn new techniques, check out new gear, and grow your skills. Click here to find upcoming webinars or watch the old ones!
Bag-o-Tricks has three effects available: A Damage boost, an Unblockable bomb (the only option that deals direct damage), and a Heal Team effect. Each effect is represented by a visual cue: the damage boost is represented by a picture of The Joker, the bomb is shown as dynamite, and the heal is a rose.
The bomb does not require extra swiping or tapping, and has the same minimum and maximum damage. Its base damage is equivalent to 60% of Harley's damage stat, upgradable to up to 99%, which is same as the typical minimum damage dealt by a SP2. Meanwhile, the rose heals all of her teammates by 25% of their max Health, and the picture increases most forms of damage by 50% until the end of a match (hearts will swirl around the character when active for 5 seconds, which is not a time limit); they are unique and mimicked by no other special. They are also the same for almost all versions of Harley, which can make even bronze Harley Quinn/Prime an excellent support character for golds due to her %-based damage boost and heal.
Harley's signature gear, the Dual .357 Revolvers, has excellent synergy with Bag-o-Tricks, and therefore all versions of Harley Quinn. It offers a large team heal on her SP2, which stacks additively with the heal from Bag-o-Tricks, allowing for as much as a 50% heal (scaled to the recipients' individual max health) from her SP2 to her entire team.
The Enchantress Companion Card EVOLVED will fire skulls at the opponent after using her SP2, but only if she picked the bomb. Effects that negates a special, such as Superman/Injustice 2 or Batman/Dawn of Justice's passives, will cause Enchantress to not activate, regardless of her choice.
If she tags in with The Master's Death Cart and immediately use Bag-o-Tricks, it can apply gear DOT (The Ibistick, League of Assassins Adept Blade, LexCorp Helmet V2) several times, but it will no longer count as dealing no damage for Tantu Totem's power refund.
Harley Quinn's Special 2 is particularly effective when paired with Tantu Totem. If you select her team damage boost or team health gain, the power will be returned, allowing for infinite team healing. Additionally, since her dynamite is unblockable, she can remove Superman/Injustice 2's passive shield on block and have the power refunded. Harley Quinn/Suicide Squad can utilize Tantu Totem even more effectively as her team power gain will also return power. This allows her entire team to quickly gain full power, regardless of power generation dampening effects such as the passives of Killer Frost/Prime and Solomon Grundy/Earth 2. This also allows Harley to use infinite specials by using her SP1 between uses of her SP2.
Harley's bomb has a longer range than meets the eye. Even though the bomb visibly drops through the floor, its trajectory of damage travels forward to potentially hit even faraway opponents (particularly noticeable with Tantu Totem against an opponent with 100% damage reduction, as Harley can throw unlimited bombs that do no damage).
Harley Quinn's Special 2 in general also has a significant mechanic difference compared to other specials: it runs in real time, while most other specials (including Zatanna's Special 2 despite similar option-choosing) take place in bullet time. There are a few noticeable effects: in-universe timers, such as Ares' block disable, will continue to tick down during her SP2; damage over time effects, while normally will continue to hit during a special, since specials take a short in-universe time (a much longer time in the real world while you tap/swipe) the damage is not as much, but Harley's SP2 runs in a long time in-universe so damage over time can have a much more significant effect.
Additionally, when combined with Deadshot, her bomb is transformed into C4. This does the same damage as the normal bomb, but also deals 20% of the C4's damage to the rest of the opponent's team. When combined with The Joker/Suicide Squad or The Joker Unhinged/Suicide Squad, the damage boost is converted into a surprise attack. The typical Joker photo is changed to a photo of Suicide Squad's Joker. The Joker (either version) will be called in when Harley selects this option, and will shoot his pistol once at her enemy, dealing exactly 100% of HIS damage stat (the damage is not based in any way on Harley). The damage from this option does not count as Special Damage (its damage is displayed by a white text instead of yellow), and therefore negates Superman/Injustice 2's passive. If either Deadshot or Joker dies before Harley, their respective options will no longer be available.
Betrayed by a traitorous crew and sentenced to death at sea, Captain Bag 'O' Bones has risen from a watery grave to exact revenge on the land of the living, this undead Pirates Captain will give no quarter in the arena.
Show off your brain-eating munchkinosity in style! Use these six Munchkin zombie pawns in your Munchkin games . . . or in any game! Use them to mark your place, and get some special munchkiny benefits while you're at it. Based on the Munchkin Zombies illustrations by John Kovalic.
Nothing can attract deer better than the sound of two bucks fighting. The Bag-O-Bones replicates the sound of tines clashing in combat. The user can increase the volume by adding additional tines (sold separately) or reduce the sound by removing them. Encased in a non-slip rubber carrying case, quickly transition from sparring bucks to dominance fighting bucks. The Bag-O-Bones is a must have for deer hunters.
Because the plugin starts searching after the currently-selected photos, one must make sure to deselect all photos before doingthe first search of any particular group of photos. The keyboard shortcut to deselect all photo isCommand/Control-D.
If your camera somehow saves the capture time with sub-second accuracy, and if Lightroom actually reads that dataand makes it available to the plugin, the capture time is reported appropriately. For example, this unlucky cyclocross racer:
Some thought has gone into how to display things nicely. The hours and minutes and am/pm are in bold,with the seconds not in bold so that they don't clutter a quick glance. If times are indeed recordedwith sub-second accuracy, the fractional part of the seconds is shown in a smaller font to furtherreduce the at-a-glance clutter.
This example highlights a problem with photo dates: the photo-data standard doesn't allow the timezone to be encoded along withthe time, a moronic decision that creates allkinds of problems in dealing with dates.
You'll then be shown a scrolling list of thumbnails indicating items shared between the twocollections, or unique to one or the other. This is headed by a summery, which includes the abilityto create a collection of just the shared/unique sets.
The need for this kind of tool arises out of longstanding bugs in how Lightroom keeps track of what photos need to berepublished. It's really frustrating for such basic bugs to remain year after year, but until Adobe fixes it,this tool might bring some relief to folks particularly hard it by the bug.
This tool lets you schedule collections to be published later in the evening or the next day. It's a simple thing.... merelypick a time at the top or bottom of an hour any time in the next day, and pick the collection or collections to be published.This might be useful to shift export bandwidth to the middle of the night, for example.
Lightroom must be running when the time comes around for the publish to happen. When that happens, a dialog is displayed for ashort time to give you a chance (if you're in front of the computer) to abort it. Otherwise, each collection is published in turn.
As part of the registration nagging, after the plugin's six-week trial period has passed, you can still use it ifunregistered, but you can pick only one collection to publish, and the selection of target times becomes somewhat limited.
As part of the registration nagging, after the plugin's six-week trial period has passed, you can still use it ifunregistered, but you can pick only one collection to publish, and the \"every X seconds\" granularity in the frequency disappears. 59ce067264
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